Pico G2 4K enterprise, Eye tracking, Analysis,30Hz, VR
Eye Movement Simulation
In VR environment, avatar can reappear all kinds of action states of human eyes in real time, such as line of sight direction, blinking, squinting, etc. Using in VR social, VR conference and other VR applications can enrich avatar's emotional expression and bring closer to the real virtual social experience.
Hardware Parameters | |||
Accuracy | <0.5° | Sampling Rate | 30 Hz |
Delay | <5ms | Sampling Rate Error | <0.3% |
FOV | >110°, Cover Full Vision | IR Wavelength | 850nm |